Duncan Maidens, Author at Raspberry Pi Foundation https://www.raspberrypi.org/blog/author/duncan-maidens/ Teach, learn and make with Raspberry Pi Fri, 28 Apr 2023 08:42:15 +0000 en-GB hourly 1 https://wordpress.org/?v=6.2.2 https://www.raspberrypi.org/app/uploads/2020/06/cropped-raspberrry_pi_logo-100x100.png Duncan Maidens, Author at Raspberry Pi Foundation https://www.raspberrypi.org/blog/author/duncan-maidens/ 32 32 Experience AI: The excitement of AI in your classroom https://www.raspberrypi.org/blog/experience-ai-launch-lessons/ https://www.raspberrypi.org/blog/experience-ai-launch-lessons/#comments Tue, 18 Apr 2023 10:00:00 +0000 https://www.raspberrypi.org/?p=83694 We are delighted to announce that we’ve launched Experience AI, our new learning programme to help educators to teach, inspire, and engage young people in the subject of artificial intelligence (AI) and machine learning (ML). Experience AI is a new educational programme that offers cutting-edge secondary school resources on AI and machine learning for teachers…

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We are delighted to announce that we’ve launched Experience AI, our new learning programme to help educators to teach, inspire, and engage young people in the subject of artificial intelligence (AI) and machine learning (ML).

Experience AI is a new educational programme that offers cutting-edge secondary school resources on AI and machine learning for teachers and their students. Developed in partnership by the Raspberry Pi Foundation and DeepMind, the programme aims to support teachers in the exciting and fast-moving area of AI, and get young people passionate about the subject.

The importance of AI and machine learning education

Artificial intelligence and machine learning applications are already changing many aspects of our lives. From search engines, social media content recommenders, self-driving cars, and facial recognition software, to AI chatbots and image generation, these technologies are increasingly common in our everyday world.

Young people who understand how AI works will be better equipped to engage with the changes AI applications bring to the world, to make informed decisions about using and creating AI applications, and to choose what role AI should play in their futures. They will also gain critical thinking skills and awareness of how they might use AI to come up with new, creative solutions to problems they care about.

The AI applications people are building today are predicted to affect many career paths. In 2020, the World Economic Forum estimated that AI would replace some 85 million jobs by 2025 and create 97 million new ones. Many of these future jobs will require some knowledge of AI and ML, so it’s important that young people develop a strong understanding from an early age.

A group of young people investigate computer hardware together.
 Develop a strong understanding of the concepts of AI and machine learning with your learners.

Experience AI Lessons

Something we get asked a lot is: “How do I teach AI and machine learning with my class?”. To answer this question, we have developed a set of free lessons for secondary school students (age 11 to 14) that give you everything you need including lesson plans, slide decks, worksheets, and videos.

The lessons focus on relatable applications of AI and are carefully designed so that teachers in a wide range of subjects can use them. You can find out more about how we used research to shape the lessons and how we aim to avoid misconceptions about AI.

The lessons are also for you if you’re an educator or volunteer outside of a school setting, such as in a coding club.

The six lessons

  1. What is AI?: Learners explore the current context of artificial intelligence (AI) and how it is used in the world around them. Looking at the differences between rule-based and data-driven approaches to programming, they consider the benefits and challenges that AI could bring to society. 
  2. How computers learn: Learners focus on the role of data-driven models in AI systems. They are introduced to machine learning and find out about three common approaches to creating ML models. Finally the learners explore classification, a specific application of ML.
  3. Bias in, bias out: Learners create their own machine learning model to classify images of apples and tomatoes. They discover that a limited dataset is likely to lead to a flawed ML model. Then they explore how bias can appear in a dataset, resulting in biased predictions produced by a ML model.
  4. Decision trees: Learners take their first in-depth look at a specific type of machine learning model: decision trees. They see how different training datasets result in the creation of different ML models, experiencing first-hand what the term ‘data-driven’ means. 
  5. Solving problems with ML models: Learners are introduced to the AI project lifecycle and use it to create a machine learning model. They apply a human-focused approach to working on their project, train a ML model, and finally test their model to find out its accuracy.
  6. Model cards and careers: Learners finish the AI project lifecycle by creating a model card to explain their machine learning model. To finish off the unit, they explore a range of AI-related careers, hear from people working in AI research at DeepMind, and explore how they might apply AI and ML to their interests.

As part of this exciting first phase, we’re inviting teachers to participate in research to help us further develop the resources. All you need to do is sign up through our website, download the lessons, use them in your classroom, and give us your valuable feedback.

An educator points to an image on a student's computer screen.
 Ben Garside, one of our lead educators working on Experience AI, takes a group of students through one of the new lessons.

Support for teachers

We’ve designed the Experience AI lessons with teacher support in mind, and so that you can deliver them to your learners aged 11 to 14 no matter what your subject area is. Each of the lesson plans includes a section that explains new concepts, and the slide decks feature embedded videos in which DeepMind’s AI researchers describe and bring these concepts to life for your learners.

We will also be offering you a range of new teacher training opportunities later this year, including a free online CPD course — Introduction to AI and Machine Learning — and a series of AI-themed webinars.

Tell us your feedback

We will be inviting schools across the UK to test and improve the Experience AI lessons through feedback. We are really looking forward to working with you to shape the future of AI and machine learning education.

Visit the Experience AI website today to get started.

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Launching Ada Computer Science, the new platform for learning about computer science https://www.raspberrypi.org/blog/ada-computer-science/ https://www.raspberrypi.org/blog/ada-computer-science/#comments Thu, 23 Mar 2023 12:56:28 +0000 https://www.raspberrypi.org/?p=83489 We are excited to launch Ada Computer Science, the new online learning platform for teachers, students, and anyone interested in learning about computer science. With the rapid advances being made in AI systems and chatbots built on large language models, such as ChatGPT, it’s more important than ever that all young people understand the fundamentals…

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We are excited to launch Ada Computer Science, the new online learning platform for teachers, students, and anyone interested in learning about computer science.

Ada Computer Science logo on dark background.

With the rapid advances being made in AI systems and chatbots built on large language models, such as ChatGPT, it’s more important than ever that all young people understand the fundamentals of computer science. 

Our aim is to enable young people all over the world to learn about computer science through providing access to free, high-quality and engaging resources that can be used by both students and teachers.

A female computing educator with three female students at laptops in a classroom.

A partnership between the Raspberry Pi Foundation and the University of Cambridge, Ada Computer Science offers comprehensive resources covering everything from algorithms and data structures to computational thinking and cybersecurity. It also has nearly 1000 rigorously researched and automatically marked interactive questions to test your understanding. Ada Computer Science is improving all the time, with new content developed in response to user feedback and the latest research. Whatever your interest in computer science, Ada is the place for you.

A teenager learning computer science.

If you’re teaching or studying a computer science qualification at school, you can use Ada Computer Science for classwork, homework, and revision. Computer science teachers can select questions to set as assignments for their students and have the assignments marked directly. The assignment results help you and your students understand how well they have grasped the key concepts and identify areas where they would benefit from further tuition. Students can learn with the help of written materials, concept illustrations, and videos, and they can test their knowledge and prepare for exams.

A comprehensive resource for computing education

Ada Computer Science builds on work we’ve done to support the English school system as part of the National Centre for Computing Education, funded by the Department for Education.

The topics on the website map to exam board specifications for England’s Computer Science GCSE and A level, and will map to other curricula in the future.

A teenager learning computer science.

In addition, we want to make it easy for educators and learners across the globe to use Ada Computer Science. That’s why each topic is aligned to our own comprehensive taxonomy of computing content for education, which is independent of the English curriculum, and organises the content into 11 strands, including programming, computing systems, data and information, artificial intelligence, creating media, and societal impacts of digital technology.

If you are interested in how we can specifically adapt Ada Computer Science for your region, exam specification, or specialist area, please contact us.

Why use Ada Computer Science at school?

Ada Computer Science enables teachers to:

  • Plan lessons around high-quality content
  • Set self-marking homework questions
  • Pinpoint areas to work on with students
  • Manage students’ progress in a personal markbook

Students get:

  • Free computer science resources, written by specialist teachers
  • A huge bank of interactive questions, designed to support learning
  • A powerful revision tool for exams
  • Access wherever and whenever you want

In addition:

  • The topics include real code examples in Python, Java, VB, and C#
  • The live code editor features interactive coding tasks in Python
  • Quizzes make it quick and easy to set work

Get started with Ada Computer Science today by visiting adacomputerscience.org.

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Take part in the UK Bebras Challenge 2021 for schools! https://www.raspberrypi.org/blog/uk-bebras-challenge-2021-for-schools/ Wed, 20 Oct 2021 09:28:34 +0000 https://www.raspberrypi.org/?p=76558 The annual UK Bebras Computational Thinking Challenge is back to provide fun, brain-teasing puzzles for schools from 8 to 19 November! In the free Bebras Challenge, your students get to practise their computational thinking skills while solving a set of accessible, puzzling, and engaging tasks over 40 minutes. It’s tailored for age groups from 6…

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The annual UK Bebras Computational Thinking Challenge is back to provide fun, brain-teasing puzzles for schools from 8 to 19 November!

The UK Bebras Challenge 2021 runs from 8 to 19 November.

In the free Bebras Challenge, your students get to practise their computational thinking skills while solving a set of accessible, puzzling, and engaging tasks over 40 minutes. It’s tailored for age groups from 6 to 18.

“I just want to say how much the children are enjoying this competition. It is the first year we have entered, and I have students aged 8 to 11 participating in my Computing lessons, with some of our older students also taking on the challenges. It is really helping to challenge their thinking, and they are showing great determination to try and complete each task!”

– A UK-based teacher

Ten key facts about Bebras

  1. It’s free!
  2. The challenge takes place in school, and it’s a great whole-school activity
  3. It’s open to learners aged 6 to 18, with activities for different age groups
  4. The challenge is made up of a set of short tasks, and completing it takes 40 minutes
  5. The closing date for registering your school is 4 November
  6. Your learners need to complete the challenge between 8 and 19 November 2021
  7. All the marking is done for you (hurrah!)
  8. You’ll receive the results and answers the week after the challenge ends, so you can go through them with your learners and help them learn more
  9. The tasks are logical thinking puzzles, so taking part does not require any computing knowledge
  10. There are practice questions you can use to help your learners prepare for the challenge, and throughout the year to help them practice their computational thinking

Do you want to support your learners to take on the Bebras Challenge? Then register your school today!

Remember to sign up by 4 November!

The benefits of Bebras

Bebras is an international challenge that started in Lithuania in 2004 and has grown into a worldwide event. The UK became involved in Bebras for the first time in 2013, and the number of participating students has increased from 21,000 in the first year to more than half a million over the last two years! Internationally, nearly 2.5 million learners took part in 2020 despite the disruptions to schools.

On the left, a drawing of a bracelet made of stars and moons.
On the left, a bracelet design from an activity for ages 10–12. On the right, a password checker from an activity for ages 14–16.

Bebras, brought to you in the UK by us and Oxford University, is a great way to give your learners of all age groups a taste of the principles behind computing by engaging them in fun problem-solving activities. The challenge results highlight computing principles, so Bebras can be educational for you as a teacher too.

Throughout the year, questions from previous years of the challenge are available to registered teachers on the bebras.uk website, where you can create self-marking quizzes to help you deliver the computational thinking part of the curriculum for your classes.

You can register your school at bebras.uk/admin.

Learn more about our work to support learners with computational thinking.

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Expanding our free Isaac Computer Science platform with new GCSE content https://www.raspberrypi.org/blog/new-gcse-expansion-isaac-computer-science/ Mon, 22 Mar 2021 13:58:19 +0000 https://www.raspberrypi.org/?p=69080 We are delighted to announce that we’re expanding our free Isaac Computer Science online learning platform in response to overwhelming demand from teachers and students for us to cover GCSE content. Thanks to our contract with England’s Department for Education which is funding our work as part of the National Centre for Computing Education (NCCE)…

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We are delighted to announce that we’re expanding our free Isaac Computer Science online learning platform in response to overwhelming demand from teachers and students for us to cover GCSE content.

Woman teacher and female students at a computer.

Thanks to our contract with England’s Department for Education which is funding our work as part of the National Centre for Computing Education (NCCE) consortium, we’ve been able to collaborate with the University of Cambridge’s Department of Computer Science and Technology to build the Isaac Computer Science platform, and to create an events programme, for A level students and teachers. Now we will use this existing funding to also provide content and events for learning and teaching GCSE computer science.

Building on our success

With content designed by our expert team of computer science teachers and researchers, the Isaac Computer Science platform is already being used by 2000 teachers and 18,000 students at A level. The platform houses a rich set of interactive study materials and reflective questions, providing full coverage of exam specifications. 

Within the Teach Computing Curriculum we built as part of our NCCE work, we’ve already created free classroom resources to support teachers with the delivery of GCSE computer science (as well as the rest of the English computing curriculum from Key Stages 1 to 4). Expanding the Isaac Computer Science platform to offer interactive learning content to GCSE students, and running events specifically for GCSE students, will perfectly complement the Teach Computing Curriculum and support learners to continue their computing education beyond GCSE.

One male student and two female students in their teens work at a computer.

We’ll use our tried and tested process of content design, implementation of student and teacher feedback, and continual improvements based on evidence from platform usage data, to produce an educational offering for GCSE computer science that is of the highest quality.

What will Isaac Computer Science GCSE cover?

Isaac Computer Science GCSE will support students and teachers of GCSE computer science across the OCR, AQA, Pearson Edexcel, Eduqas, and WJEC exam bodies, covering the whole of the national curriculum. The content will be aimed at ages 14 to 16, and it will be suitable for students of all experience levels and backgrounds — from those who have studied little computer science at Key Stage 3 and are simply interested, to those who are already set to pursue a career related to computer science.

Benefits for students and teachers

Students will be able to:

  • Use the platform for structured, self-paced study and progress tracking
  • Prepare for their GCSE examinations according to their exam body
  • Get instant feedback from the interactive questions to guide further study
  • Explore areas of interest more deeply

Teachers will be able to:

  • Use the content and examples on the platform as the basis for classroom work
  • Direct their students to topics to read as homework
  • Set self-marking questions as homework or in the classroom as formative assessment to identify areas where additional support is required and track students’ progress

Free events for learning, training, and inspiration

As part of Isaac Computer Science GCSE, we’ll also organise an events programme for GCSE students to get support with specific topics, as well as inspiration about opportunities to continue their computer science education beyond GCSE into A level and higher education or employment.

Male teacher and male students at a computer

For teachers, we’ll continue to provide a wide spectrum of free CPD training events and courses through the National Centre for Computing Education.

Accessible all over the world

As is the case for the Isaac Computer Science A level content, we’ll create content for this project to suit the English national curriculum and exam bodies. However, anyone anywhere in the world will be able to access and use the platform for free. The content will be published under an Open Government License v3.0.

When does Isaac Computer Science GCSE launch, and can I get involved now?

Our launch will be in January of 2022, with the full suite of content available by September of 2022.

We’ll be putting out calls to the teaching community in England, asking for your help to guide the design and quality assurance of the Isaac Computer Science GCSE materials.

Follow Isaac Computer Science on social media and sign up on the Isaac Computer Science platform to be the first to hear news!

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